Hi, I’m Sean

I am a Product & UX Designer with 11+ years of experience architecting complex game systems, monetization loops, and digital products into intuitive, engaging, and scalable experiences.

I thrive on solving ambiguous problems through systems thinking, data-informed insights, and AI-native prototyping workflows (Vibe Coding/Claude). My mission is to bridge product strategy, engineering feasibility, and craft excellence to deliver meaningful experiences that people love.

Skills

UX & Interaction Design: Feature Design, Task Flows, Wireframing, Design Systems, User Research, Usability Testing

Prototyping & AI Workflows: Rapid Interactive Prototyping, Vibe Coding (AI-Assisted Development), Design-to-Code Handoff

Visual & Brand: Visual Design, Branding

Tools

Figma, Sketch, Proto.io, Claude / AI Coding Tools, Photoshop, Illustrator, After Effects, InDesign